Include File: WINNT.H
/*++ BUILD Version: 0095     Increment this if a change has global effects

Copyright (c) 1990-1998  Microsoft Corporation

Module Name:

    winnt.h

Abstract:

    This module defines the 32-Bit Windows types and constants that are
    defined by NT, but exposed through the Win32 API.

Revision History:

--*/

#ifndef _WINNT_
#define _WINNT_

#ifdef __cplusplus
extern "C" {
#endif

#include <ctype.h>  
#define ANYSIZE_ARRAY 1       

#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif

#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC) || (defined(_M_IA64) && !defined(__ICL))
#define UNALIGNED __unaligned
#else
#define UNALIGNED
#endif

#if defined(_M_IA64) && defined(_GENIA64_)
#define __ptr64
#endif

#if defined(_WIN64) || defined(_M_ALPHA)
#define MAX_NATURAL_ALIGNMENT sizeof(ULONGLONG)
#else
#define MAX_NATURAL_ALIGNMENT sizeof(DWORD)
#endif

//
// TYPE_ALIGNMENT will return the alignment requirements of a given type for
// the current platform.
//

#ifndef __cplusplus

#pragma warning(disable:4116)
#define TYPE_ALIGNMENT( t ) \
    FIELD_OFFSET( struct { char x; t test; }, test )

#endif

//
// C_ASSERT() can be used to perform many compile-time assertions:
//            type sizes, field offsets, etc.
//
// An assertion failure results in error C2118: negative subscript.
//

#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]

#if !defined(_MAC) && (defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_IA64)) && (_MSC_VER >= 1100) && !(defined(MIDL_PASS) || defined(RC_INVOKED))
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#if defined(_AXP64_)
#define POINTER_32 __ptr32
#else
#define POINTER_32
#endif
#else
#if defined(_MAC) && defined(_MAC_INT_64)
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#else
#define POINTER_64
typedef unsigned long POINTER_64_INT;
#endif
#define POINTER_32
#endif

#include <basetsd.h>


#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC) || defined(_M_IA64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif

#if (_MSC_VER >= 1200)
#define DECLSPEC_NORETURN __declspec(noreturn)
#else
#define DECLSPEC_NORETURN
#endif

typedef void *PVOID;
typedef void * POINTER_64 PVOID64;


#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif

//
// Define API decoration for direct importing system DLL references.
//

#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#endif


//
// Basics
//

#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#endif

//
// UNICODE (Wide Character) types
//

#ifndef _MAC
typedef wchar_t WCHAR;    // wc,   16-bit UNICODE character
#else
// some Macintosh compilers don't define wchar_t in a convenient location, or define it as a char
typedef unsigned short WCHAR;    // wc,   16-bit UNICODE character
#endif

typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;

typedef CONST WCHAR *LPCWSTR, *PCWSTR;

//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;

typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;

//
// Neutral ANSI/UNICODE types and macros
//
#ifdef  UNICODE                     // r_winnt

#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR;
typedef WCHAR TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */

typedef LPWSTR LPTCH, PTCH;
typedef LPWSTR PTSTR, LPTSTR;
typedef LPCWSTR LPCTSTR;
typedef LPWSTR LP;
#define __TEXT(quote) L##quote      // r_winnt

#else   /* UNICODE */               // r_winnt

#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR;
typedef unsigned char TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */

typedef LPSTR LPTCH, PTCH;
typedef LPSTR PTSTR, LPTSTR;
typedef LPCSTR LPCTSTR;
#define __TEXT(quote) quote         // r_winnt

#endif /* UNICODE */                // r_winnt
#define TEXT(quote) __TEXT(quote)   // r_winnt


typedef SHORT *PSHORT;  
typedef LONG *PLONG;    

#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;

//
// Flag (bit) fields
//

typedef BYTE   FCHAR;
typedef WORD   FSHORT;
typedef DWORD  FLONG;

// Component Object Model defines, and macros

#ifndef _HRESULT_DEFINED
#define _HRESULT_DEFINED
typedef LONG HRESULT;

#endif // !_HRESULT_DEFINED

#ifdef __cplusplus
    #define EXTERN_C    extern "C"
#else
    #define EXTERN_C    extern
#endif

#if defined(_WIN32) || defined(_MPPC_)

// Win32 doesn't support __export

#ifdef _68K_
#define STDMETHODCALLTYPE       __cdecl
#else
#define STDMETHODCALLTYPE       __stdcall
#endif
#define STDMETHODVCALLTYPE      __cdecl

#define STDAPICALLTYPE          __stdcall
#define STDAPIVCALLTYPE         __cdecl

#else

#define STDMETHODCALLTYPE       __export __stdcall
#define STDMETHODVCALLTYPE      __export __cdecl

#define STDAPICALLTYPE          __export __stdcall
#define STDAPIVCALLTYPE         __export __cdecl

#endif


#define STDAPI                  EXTERN_C HRESULT STDAPICALLTYPE
#define STDAPI_(type)           EXTERN_C type STDAPICALLTYPE

#define STDMETHODIMP            HRESULT STDMETHODCALLTYPE
#define STDMETHODIMP_(type)     type STDMETHODCALLTYPE

// The 'V' versions allow Variable Argument lists.

#define STDAPIV                 EXTERN_C HRESULT STDAPIVCALLTYPE
#define STDAPIV_(type)          EXTERN_C type STDAPIVCALLTYPE

#define STDMETHODIMPV           HRESULT STDMETHODVCALLTYPE
#define STDMETHODIMPV_(type)    type STDMETHODVCALLTYPE

typedef char CCHAR;          
typedef DWORD LCID;         
typedef PDWORD PLCID;       
typedef WORD   LANGID;      
/*lint -e624 */  
/*lint +e624 */  
#define APPLICATION_ERROR_MASK       0x20000000
#define ERROR_SEVERITY_SUCCESS       0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING       0x80000000
#define ERROR_SEVERITY_ERROR         0xC0000000

// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment

typedef struct _FLOAT128 {
    __int64 LowPart;
    __int64 HighPart;
} FLOAT128;

typedef FLOAT128 *PFLOAT128;


#if defined(_M_IA64)

#pragma force_align _FLOAT128 16

#endif // _M_IA64


//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//

#define _ULONGLONG_
#if (!defined (_MAC) && (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64)))
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;

#define MAXLONGLONG                      (0x7fffffffffffffff)
#else

#if defined(_MAC) && defined(_MAC_INT_64)
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;

#define MAXLONGLONG                      (0x7fffffffffffffff)
#else
typedef double LONGLONG;
typedef double ULONGLONG;
#endif //_MAC and int64

#endif

typedef LONGLONG *PLONGLONG;
typedef ULONGLONG *PULONGLONG;

// Update Sequence Number

typedef LONGLONG USN;

#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
    struct {
        DWORD LowPart;
        LONG HighPart;
    };
    struct {
        DWORD LowPart;
        LONG HighPart;
    } u;
#endif //MIDL_PASS
    LONGLONG QuadPart;
} LARGE_INTEGER;

typedef LARGE_INTEGER *PLARGE_INTEGER;


#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
    struct {
        DWORD LowPart;
        DWORD HighPart;
    };
    struct {
        DWORD LowPart;
        DWORD HighPart;
    } u;
#endif //MIDL_PASS
    ULONGLONG QuadPart;
} ULARGE_INTEGER;

typedef ULARGE_INTEGER *PULARGE_INTEGER;

// end_ntminiport end_ntndis end_ntminitape


//
// Locally Unique Identifier
//

typedef struct _LUID {
    DWORD LowPart;
    LONG HighPart;
} LUID, *PLUID;

#define _DWORDLONG_
typedef ULONGLONG  DWORDLONG;
typedef DWORDLONG *PDWORDLONG;


//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//

#if defined(MIDL_PASS) || defined(RC_INVOKED)

//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#elif defined(_M_MRX000)

//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//

#define Int32x32To64 __emul
#define UInt32x32To64 __emulu

#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift

#if defined (__cplusplus)
extern "C" {
#endif

LONGLONG
NTAPI
Int32x32To64 (
    LONG Multiplier,
    LONG Multiplicand
    );

ULONGLONG
NTAPI
UInt32x32To64 (
    DWORD Multiplier,
    DWORD Multiplicand
    );

ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    );

ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

#if defined (__cplusplus)
};
#endif

#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)

#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)

#elif defined(_M_IX86)

//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31.  The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//

#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(DWORD)(a) * (DWORD)(b))

ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    );

ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

#pragma warning(disable:4035)               // re-enable below

__inline ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm    {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shld    edx, eax, cl
        shl     eax, cl
    }
}

__inline LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shrd    eax, edx, cl
        sar     edx, cl
    }
}

__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm    {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shrd    eax, edx, cl
        shr     edx, cl
    }
}

#pragma warning(default:4035)

#elif defined(_M_ALPHA)

//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))


#elif defined(_M_PPC)

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#elif defined(_68K_) || defined(_MPPC_)

//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))

#elif defined(_M_IA64)

// Comment
// Comment
// Comment
// Comment
// Comment
// Comment

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#else

#error Must define a target architecture.

#endif

#define ANSI_NULL ((CHAR)0)     
#define UNICODE_NULL ((WCHAR)0) 
typedef BYTE  BOOLEAN;           
typedef BOOLEAN *PBOOLEAN;       
//
//  Doubly linked list structure.  Can be used as either a list head, or
//  as link words.
//

typedef struct _LIST_ENTRY {
   struct _LIST_ENTRY *Flink;
   struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;

//
//  Singly linked list structure. Can be used as either a list head, or
//  as link words.
//

typedef struct _SINGLE_LIST_ENTRY {
    struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;

//
// Base data structures for OLE support
//

#ifndef GUID_DEFINED
#define GUID_DEFINED

typedef struct _GUID {          // size is 16
    DWORD Data1;
    WORD   Data2;
    WORD   Data3;
    BYTE  Data4[8];
} GUID;

#endif // !GUID_DEFINED

#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED

typedef struct  _OBJECTID {     // size is 20
    GUID Lineage;
    DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED

#define MINCHAR     0x80        
#define MAXCHAR     0x7f        
#define MINSHORT    0x8000      
#define MAXSHORT    0x7fff      
#define MINLONG     0x80000000  
#define MAXLONG     0x7fffffff  
#define MAXBYTE     0xff        
#define MAXWORD     0xffff      
#define MAXDWORD    0xffffffff  
//
// Calculate the byte offset of a field in a structure of type type.
//

#define FIELD_OFFSET(type, field)    ((LONG)(INT_PTR)&(((type *)0)->field))


//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//

#define CONTAINING_RECORD(address, type, field) ((type *)( \
                                                  (PCHAR)(address) - \
                                                  (UINT_PTR)(&((type *)0)->field)))


//
//  Language IDs.
//
//  The following two combinations of primary language ID and
//  sublanguage ID have special semantics:
//
//    Primary Language ID   Sublanguage ID      Result
//    -------------------   ---------------     ------------------------
//    LANG_NEUTRAL          SUBLANG_NEUTRAL     Language neutral
//    LANG_NEUTRAL          SUBLANG_DEFAULT     User default language
//    LANG_NEUTRAL          SUBLANG_SYS_DEFAULT System default language
//

//
//  Primary language IDs.
//

#define LANG_NEUTRAL                     0x00

#define LANG_AFRIKAANS                   0x36
#define LANG_ALBANIAN                    0x1c
#define LANG_ARABIC                      0x01
#define LANG_ARMENIAN                    0x2b
#define LANG_ASSAMESE                    0x4d
#define LANG_AZERI                       0x2c
#define LANG_BASQUE                      0x2d
#define LANG_BELARUSIAN                  0x23
#define LANG_BENGALI                     0x45
#define LANG_BULGARIAN                   0x02
#define LANG_CATALAN                     0x03
#define LANG_CHINESE                     0x04
#define LANG_CROATIAN                    0x1a
#define LANG_CZECH                       0x05
#define LANG_DANISH                      0x06
#define LANG_DUTCH                       0x13
#define LANG_ENGLISH                     0x09
#define LANG_ESTONIAN                    0x25
#define LANG_FAEROESE                    0x38
#define LANG_FARSI                       0x29
#define LANG_FINNISH                     0x0b
#define LANG_FRENCH                      0x0c
#define LANG_GEORGIAN                    0x37
#define LANG_GERMAN                      0x07
#define LANG_GREEK                       0x08
#define LANG_GUJARATI                    0x47
#define LANG_HEBREW                      0x0d
#define LANG_HINDI                       0x39
#define LANG_HUNGARIAN                   0x0e
#define LANG_ICELANDIC                   0x0f
#define LANG_INDONESIAN                  0x21
#define LANG_ITALIAN                     0x10
#define LANG_JAPANESE                    0x11
#define LANG_KANNADA                     0x4b
#define LANG_KASHMIRI                    0x60
#define LANG_KAZAK                       0x3f
#define LANG_KONKANI                     0x57
#define LANG_KOREAN                      0x12
#define LANG_LATVIAN                     0x26
#define LANG_LITHUANIAN                  0x27
#define LANG_MACEDONIAN                  0x2f
#define LANG_MALAY                       0x3e
#define LANG_MALAYALAM                   0x4c
#define LANG_MANIPURI                    0x58
#define LANG_MARATHI                     0x4e
#define LANG_NEPALI                      0x61
#define LANG_NORWEGIAN                   0x14
#define LANG_ORIYA                       0x48
#define LANG_POLISH                      0x15
#define LANG_PORTUGUESE                  0x16
#define LANG_PUNJABI                     0x46
#define LANG_ROMANIAN                    0x18
#define LANG_RUSSIAN                     0x19
#define LANG_SANSKRIT                    0x4f
#define LANG_SERBIAN                     0x1a
#define LANG_SINDHI                      0x59
#define LANG_SLOVAK                      0x1b
#define LANG_SLOVENIAN                   0x24
#define LANG_SPANISH                     0x0a
#define LANG_SWAHILI                     0x41
#define LANG_SWEDISH                     0x1d
#define LANG_TAMIL                       0x49
#define LANG_TATAR                       0x44
#define LANG_TELUGU                      0x4a
#define LANG_THAI                        0x1e
#define LANG_TURKISH                     0x1f
#define LANG_UKRAINIAN                   0x22
#define LANG_URDU                        0x20
#define LANG_UZBEK                       0x43
#define LANG_VIETNAMESE                  0x2a

//
//  Sublanguage IDs.
//
//  The name immediately following SUBLANG_ dictates which primary
//  language ID that sublanguage ID can be combined with to form a
//  valid language ID.
//

#define SUBLANG_NEUTRAL                  0x00    // language neutral
#define SUBLANG_DEFAULT                  0x01    // user default
#define SUBLANG_SYS_DEFAULT              0x02    // system default

#define SUBLANG_ARABIC_SAUDI_ARABIA      0x01    // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ              0x02    // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT             0x03    // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA             0x04    // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA           0x05    // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO           0x06    // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA           0x07    // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN              0x08    // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN             0x09    // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA             0x0a    // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN            0x0b    // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON           0x0c    // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT            0x0d    // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE               0x0e    // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN           0x0f    // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR             0x10    // Arabic (Qatar)
#define SUBLANG_AZERI_LATIN              0x01    // Azeri (Latin)
#define SUBLANG_AZERI_CYRILLIC           0x02    // Azeri (Cyrillic)
#define SUBLANG_CHINESE_TRADITIONAL      0x01    // Chinese (Taiwan Region)
#define SUBLANG_CHINESE_SIMPLIFIED       0x02    // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG         0x03    // Chinese (Hong Kong)
#define SUBLANG_CHINESE_SINGAPORE        0x04    // Chinese (Singapore)
#define SUBLANG_CHINESE_MACAU            0x05    // Chinese (Macau)
#define SUBLANG_DUTCH                    0x01    // Dutch
#define SUBLANG_DUTCH_BELGIAN            0x02    // Dutch (Belgian)
#define SUBLANG_ENGLISH_US               0x01    // English (USA)
#define SUBLANG_ENGLISH_UK               0x02    // English (UK)
#define SUBLANG_ENGLISH_AUS              0x03    // English (Australian)
#define SUBLANG_ENGLISH_CAN              0x04    // English (Canadian)
#define SUBLANG_ENGLISH_NZ               0x05    // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE             0x06    // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA     0x07    // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA          0x08    // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN        0x09    // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE           0x0a    // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD         0x0b    // English (Trinidad)
#define SUBLANG_ENGLISH_ZIMBABWE         0x0c    // English (Zimbabwe)
#define SUBLANG_ENGLISH_PHILIPPINES      0x0d    // English (Philippines)
#define SUBLANG_FRENCH                   0x01    // French
#define SUBLANG_FRENCH_BELGIAN           0x02    // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN          0x03    // French (Canadian)
#define SUBLANG_FRENCH_SWISS             0x04    // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG        0x05    // French (Luxembourg)
#define SUBLANG_FRENCH_MONACO            0x06    // French (Monaco)
#define SUBLANG_GERMAN                   0x01    // German
#define SUBLANG_GERMAN_SWISS             0x02    // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN          0x03    // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG        0x04    // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN     0x05    // German (Liechtenstein)
#define SUBLANG_ITALIAN                  0x01    // Italian
#define SUBLANG_ITALIAN_SWISS            0x02    // Italian (Swiss)
#define SUBLANG_KASHMIRI_INDIA           0x02    // Kashmiri (India)
#define SUBLANG_KOREAN                   0x01    // Korean (Extended Wansung)
#define SUBLANG_LITHUANIAN               0x01    // Lithuanian
#define SUBLANG_LITHUANIAN_CLASSIC       0x02    // Lithuanian (Classic)
#define SUBLANG_MALAY_MALAYSIA           0x01    // Malay (Malaysia)
#define SUBLANG_MALAY_BRUNEI_DARUSSALAM  0x02    // Malay (Brunei Darussalam)
#define SUBLANG_NEPALI_INDIA             0x02    // Nepali (India)
#define SUBLANG_NORWEGIAN_BOKMAL         0x01    // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK        0x02    // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE               0x02    // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN     0x01    // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN            0x02    // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC         0x03    // Serbian (Cyrillic)
#define SUBLANG_SPANISH                  0x01    // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN          0x02    // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN           0x03    // Spanish (Modern)
#define SUBLANG_SPANISH_GUATEMALA        0x04    // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA       0x05    // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA           0x06    // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07  // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA        0x08    // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA         0x09    // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU             0x0a    // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA        0x0b    // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR          0x0c    // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE            0x0d    // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY          0x0e    // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY         0x0f    // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA          0x10    // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR      0x11    // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS         0x12    // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA        0x13    // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO      0x14    // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH                  0x01    // Swedish
#define SUBLANG_SWEDISH_FINLAND          0x02    // Swedish (Finland)
#define SUBLANG_URDU_PAKISTAN            0x01    // Urdu (Pakistan)
#define SUBLANG_URDU_INDIA               0x02    // Urdu (India)
#define SUBLANG_UZBEK_LATIN              0x01    // Uzbek (Latin)
#define SUBLANG_UZBEK_CYRILLIC           0x02    // Uzbek (Cyrillic)

//
//  Sorting IDs.
//

#define SORT_DEFAULT                     0x0     // sorting default

#define SORT_JAPANESE_XJIS               0x0     // Japanese XJIS order
#define SORT_JAPANESE_UNICODE            0x1     // Japanese Unicode order

#define SORT_CHINESE_BIG5                0x0     // Chinese BIG5 order
#define SORT_CHINESE_PRCP                0x0     // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE             0x1     // Chinese Unicode order
#define SORT_CHINESE_PRC                 0x2     // PRC Chinese Stroke Count order
#define SORT_CHINESE_BOPOMOFO            0x3     // Traditional Chinese Bopomofo order

#define SORT_KOREAN_KSC                  0x0     // Korean KSC order
#define SORT_KOREAN_UNICODE              0x1     // Korean Unicode order

#define SORT_GERMAN_PHONE_BOOK           0x1     // German Phone Book order

#define SORT_HUNGARIAN_DEFAULT           0x0     // Hungarian Default order
#define SORT_HUNGARIAN_TECHNICAL         0x1     // Hungarian Technical order

#define SORT_GEORGIAN_TRADITIONAL        0x0     // Georgian Traditional order
#define SORT_GEORGIAN_MODERN             0x1     // Georgian Modern order

// end_r_winnt

//
//  A language ID is a 16 bit value which is the combination of a
//  primary language ID and a secondary language ID.  The bits are
//  allocated as follows:
//
//       +-----------------------+-------------------------+
//       |     Sublanguage ID    |   Primary Language ID   |
//       +-----------------------+-------------------------+
//        15                   10 9                       0   bit
//
//
//  Language ID creation/extraction macros:
//
//    MAKELANGID    - construct language id from a primary language id and
//                    a sublanguage id.
//    PRIMARYLANGID - extract primary language id from a language id.
//    SUBLANGID     - extract sublanguage id from a language id.
//

#define MAKELANGID(p, s)       ((((WORD  )(s)) << 10) | (WORD  )(p))
#define PRIMARYLANGID(lgid)    ((WORD  )(lgid) & 0x3ff)
#define SUBLANGID(lgid)        ((WORD  )(lgid) >> 10)


//
//  A locale ID is a 32 bit value which is the combination of a
//  language ID, a sort ID, and a reserved area.  The bits are
//  allocated as follows:
//
//       +-------------+---------+-------------------------+
//       |   Reserved  | Sort ID |      Language ID        |
//       +-------------+---------+-------------------------+
//        31         20 19     16 15                      0   bit
//
//
//  Locale ID creation/extraction macros:
//
//    MAKELCID            - construct the locale id from a language id and a sort id.
//    MAKESORTLCID        - construct the locale id from a language id, sort id, and sort version.
//    LANGIDFROMLCID      - extract the language id from a locale id.
//    SORTIDFROMLCID      - extract the sort id from a locale id.
//    SORTVERSIONFROMLCID - extract the sort version from a locale id.
//

#define NLS_VALID_LOCALE_MASK  0x000fffff

#define MAKELCID(lgid, srtid)  ((DWORD)((((DWORD)((WORD  )(srtid))) << 16) |  \
                                         ((DWORD)((WORD  )(lgid)))))
#define MAKESORTLCID(lgid, srtid, ver)                                            \
                               ((DWORD)((MAKELCID(lgid, srtid)) |             \
                                    (((DWORD)((WORD  )(ver))) << 20)))
#define LANGIDFROMLCID(lcid)   ((WORD  )(lcid))
#define SORTIDFROMLCID(lcid)   ((WORD  )((((DWORD)(lcid)) >> 16) & 0xf))
#define SORTVERSIONFROMLCID(lcid)  ((WORD  )((((DWORD)(lcid)) >> 20) & 0xf))


//
//  Default System and User IDs for language and locale.
//

#define LANG_SYSTEM_DEFAULT    (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT      (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))

#define LOCALE_SYSTEM_DEFAULT  (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT    (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))

#define LOCALE_NEUTRAL                                                        \
          (MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))


// begin_ntminiport begin_ntndis begin_ntminitape

//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//

#if ! (defined(lint) || defined(_lint))
#define UNREFERENCED_PARAMETER(P)          (P)
#define DBG_UNREFERENCED_PARAMETER(P)      (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)

#else // lint or _lint

// Note: lint -e530 says don't complain about uninitialized variables for
// this.  line +e530 turns that checking back on.  Error 527 has to do with
// unreachable code.

#define UNREFERENCED_PARAMETER(P)          \
    /*lint -e527 -e530 */ \
    { \
        (P) = (P); \
    } \
    /*lint +e527 +e530 */
#define DBG_UNREFERENCED_PARAMETER(P)      \
    /*lint -e527 -e530 */ \
    { \
        (P) = (P); \
    } \
    /*lint +e527 +e530 */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
    /*lint -e527 -e530 */ \
    { \
        (V) = (V); \
    } \
    /*lint +e527 +e530 */

#endif // lint or _lint


#ifndef WIN32_NO_STATUS 
/*lint -save -e767 */  
#define STATUS_WAIT_0                    ((DWORD   )0x00000000L)    
#define STATUS_ABANDONED_WAIT_0          ((DWORD   )0x00000080L)    
#define STATUS_USER_APC                  ((DWORD   )0x000000C0L)    
#define STATUS_TIMEOUT                   ((DWORD   )0x00000102L)    
#define STATUS_PENDING                   ((DWORD   )0x00000103L)    
#define STATUS_SEGMENT_NOTIFICATION      ((DWORD   )0x40000005L)    
#define STATUS_GUARD_PAGE_VIOLATION      ((DWORD   )0x80000001L)    
#define STATUS_DATATYPE_MISALIGNMENT     ((DWORD   )0x80000002L)    
#define STATUS_BREAKPOINT                ((DWORD   )0x80000003L)    
#define STATUS_SINGLE_STEP               ((DWORD   )0x80000004L)    
#define STATUS_ACCESS_VIOLATION          ((DWORD   )0xC0000005L)    
#define STATUS_IN_PAGE_ERROR             ((DWORD   )0xC0000006L)    
#define STATUS_INVALID_HANDLE            ((DWORD   )0xC0000008L)    
#define STATUS_NO_MEMORY                 ((DWORD   )0xC0000017L)    
#define STATUS_ILLEGAL_INSTRUCTION       ((DWORD   )0xC000001DL)    
#define STATUS_NONCONTINUABLE_EXCEPTION  ((DWORD   )0xC0000025L)    
#define STATUS_INVALID_DISPOSITION       ((DWORD   )0xC0000026L)    
#define STATUS_ARRAY_BOUNDS_EXCEEDED     ((DWORD   )0xC000008CL)    
#define STATUS_FLOAT_DENORMAL_OPERAND    ((DWORD   )0xC000008DL)    
#define STATUS_FLOAT_DIVIDE_BY_ZERO      ((DWORD   )0xC000008EL)    
#define STATUS_FLOAT_INEXACT_RESULT      ((DWORD   )0xC000008FL)    
#define STATUS_FLOAT_INVALID_OPERATION   ((DWORD   )0xC0000090L)    
#define STATUS_FLOAT_OVERFLOW            ((DWORD   )0xC0000091L)    
#define STATUS_FLOAT_STACK_CHECK         ((DWORD   )0xC0000092L)    
#define STATUS_FLOAT_UNDERFLOW           ((DWORD   )0xC0000093L)    
#define STATUS_INTEGER_DIVIDE_BY_ZERO    ((DWORD   )0xC0000094L)    
#define STATUS_INTEGER_OVERFLOW          ((DWORD   )0xC0000095L)    
#define STATUS_PRIVILEGED_INSTRUCTION    ((DWORD   )0xC0000096L)    
#define STATUS_STACK_OVERFLOW            ((DWORD   )0xC00000FDL)    
#define STATUS_CONTROL_C_EXIT            ((DWORD   )0xC000013AL)    
#define STATUS_FLOAT_MULTIPLE_FAULTS     ((DWORD   )0xC00002B4L)    
#define STATUS_FLOAT_MULTIPLE_TRAPS      ((DWORD   )0xC00002B5L)    
#define STATUS_ILLEGAL_VLM_REFERENCE     ((DWORD   )0xC00002C0L)     
/*lint -restore */  
#endif 
#define MAXIMUM_WAIT_OBJECTS 64     // Maximum number of wait objects

#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended

typedef UINT_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;

//
// Define function to return the current Thread Environment Block
//

#ifdef _ALPHA_                          // winnt
void *_rdteb(void);                     // winnt
#if defined(_M_ALPHA)                   // winnt
#pragma intrinsic(_rdteb)               // winnt
#endif                                  // winnt
#endif                                  // winnt

#if defined(_M_ALPHA)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
#else
struct _TEB *
NtCurrentTeb(void);
#endif

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#ifdef _ALPHA_

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_PORTABLE_32BIT     0x00100000
#define CONTEXT_ALPHA              0x00020000

#define CONTEXT_CONTROL         (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT  (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER         (CONTEXT_ALPHA | 0x00000004L)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

#ifndef _PORTABLE_32BIT_CONTEXT

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to construct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, 4) it is used in the user level thread creation
//  routines, and 5) it is used to to pass thread state to debuggers.
//
//  N.B. Because this record is used as a call frame, it must be EXACTLY
//  a multiple of 16 bytes in length.
//
//  There are two variations of the context structure. This is the real one.
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    ULONGLONG FltF0;
    ULONGLONG FltF1;
    ULONGLONG FltF2;
    ULONGLONG FltF3;
    ULONGLONG FltF4;
    ULONGLONG FltF5;
    ULONGLONG FltF6;
    ULONGLONG FltF7;
    ULONGLONG FltF8;
    ULONGLONG FltF9;
    ULONGLONG FltF10;
    ULONGLONG FltF11;
    ULONGLONG FltF12;
    ULONGLONG FltF13;
    ULONGLONG FltF14;
    ULONGLONG FltF15;
    ULONGLONG FltF16;
    ULONGLONG FltF17;
    ULONGLONG FltF18;
    ULONGLONG FltF19;
    ULONGLONG FltF20;
    ULONGLONG FltF21;
    ULONGLONG FltF22;
    ULONGLONG FltF23;
    ULONGLONG FltF24;
    ULONGLONG FltF25;
    ULONGLONG FltF26;
    ULONGLONG FltF27;
    ULONGLONG FltF28;
    ULONGLONG FltF29;
    ULONGLONG FltF30;
    ULONGLONG FltF31;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //
    // N.B. The registers gp, sp, and ra are defined in this section, but are
    //  considered part of the control context rather than part of the integer
    //  context.
    //

    ULONGLONG IntV0;    //  $0: return value register, v0
    ULONGLONG IntT0;    //  $1: temporary registers, t0 - t7
    ULONGLONG IntT1;    //  $2:
    ULONGLONG IntT2;    //  $3:
    ULONGLONG IntT3;    //  $4:
    ULONGLONG IntT4;    //  $5:
    ULONGLONG IntT5;    //  $6:
    ULONGLONG IntT6;    //  $7:
    ULONGLONG IntT7;    //  $8:
    ULONGLONG IntS0;    //  $9: nonvolatile registers, s0 - s5
    ULONGLONG IntS1;    // $10:
    ULONGLONG IntS2;    // $11:
    ULONGLONG IntS3;    // $12:
    ULONGLONG IntS4;    // $13:
    ULONGLONG IntS5;    // $14:
    ULONGLONG IntFp;    // $15: frame pointer register, fp/s6
    ULONGLONG IntA0;    // $16: argument registers, a0 - a5
    ULONGLONG IntA1;    // $17:
    ULONGLONG IntA2;    // $18:
    ULONGLONG IntA3;    // $19:
    ULONGLONG IntA4;    // $20:
    ULONGLONG IntA5;    // $21:
    ULONGLONG IntT8;    // $22: temporary registers, t8 - t11
    ULONGLONG IntT9;    // $23:
    ULONGLONG IntT10;   // $24:
    ULONGLONG IntT11;   // $25:
    ULONGLONG IntRa;    // $26: return address register, ra
    ULONGLONG IntT12;   // $27: temporary register, t12
    ULONGLONG IntAt;    // $28: assembler temp register, at
    ULONGLONG IntGp;    // $29: global pointer register, gp
    ULONGLONG IntSp;    // $30: stack pointer register, sp
    ULONGLONG IntZero;  // $31: zero register, zero

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    ULONGLONG Fpcr;     // floating point control register
    ULONGLONG SoftFpcr; // software extension to FPCR

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //
    // N.B. The registers gp, sp, and ra are defined in the integer section,
    //   but are considered part of the control context rather than part of
    //   the integer context.
    //

    ULONGLONG Fir;      // (fault instruction) continuation address
    DWORD Psr;          // processor status

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;
    DWORD Fill[4];      // padding for 16-byte stack frame alignment

} CONTEXT, *PCONTEXT;

#else

//
// 32-bit Context Frame
//
//  This alternate version of the Alpha context structure parallels that
//  of MIPS and IX86 in style for the first 64 entries: 32-bit machines
//  can operate on the fields, and a value declared as a pointer to an
//  array of int's can be used to index into the fields.  This makes life
//  with windbg and ntsd vastly easier.
//
//  There are two parts: the first contains the lower 32-bits of each
//  element in the 64-bit definition above.  The second part contains
//  the upper 32-bits of each 64-bit element above.
//
//  The names in the first part are identical to the 64-bit names.
//  The second part names are prefixed with "High".
//
//  1st half: at 32 bits each, (containing the low parts of 64-bit values)
//      32 floats, 32 ints, fpcrs, fir, psr, contextflags
//  2nd half: at 32 bits each
//      32 floats, 32 ints, fpcrs, fir, fill
//
//  There is no external support for the 32-bit version of the context
//  structure.  It is only used internally by windbg and ntsd.
//
//  This structure must be the same size as the 64-bit version above.
//

typedef struct _CONTEXT {

    DWORD FltF0;
    DWORD FltF1;
    DWORD FltF2;
    DWORD FltF3;
    DWORD FltF4;
    DWORD FltF5;
    DWORD FltF6;
    DWORD FltF7;
    DWORD FltF8;
    DWORD FltF9;
    DWORD FltF10;
    DWORD FltF11;
    DWORD FltF12;
    DWORD FltF13;
    DWORD FltF14;
    DWORD FltF15;
    DWORD FltF16;
    DWORD FltF17;
    DWORD FltF18;
    DWORD FltF19;
    DWORD FltF20;
    DWORD FltF21;
    DWORD FltF22;
    DWORD FltF23;
    DWORD FltF24;
    DWORD FltF25;
    DWORD FltF26;
    DWORD FltF27;
    DWORD FltF28;
    DWORD FltF29;
    DWORD FltF30;
    DWORD FltF31;

    DWORD IntV0;        //  $0: return value register, v0
    DWORD IntT0;        //  $1: temporary registers, t0 - t7
    DWORD IntT1;        //  $2:
    DWORD IntT2;        //  $3:
    DWORD IntT3;        //  $4:
    DWORD IntT4;        //  $5:
    DWORD IntT5;        //  $6:
    DWORD IntT6;        //  $7:
    DWORD IntT7;        //  $8:
    DWORD IntS0;        //  $9: nonvolatile registers, s0 - s5
    DWORD IntS1;        // $10:
    DWORD IntS2;        // $11:
    DWORD IntS3;        // $12:
    DWORD IntS4;        // $13:
    DWORD IntS5;        // $14:
    DWORD IntFp;        // $15: frame pointer register, fp/s6
    DWORD IntA0;        // $16: argument registers, a0 - a5
    DWORD IntA1;        // $17:
    DWORD IntA2;        // $18:
    DWORD IntA3;        // $19:
    DWORD IntA4;        // $20:
    DWORD IntA5;        // $21:
    DWORD IntT8;        // $22: temporary registers, t8 - t11
    DWORD IntT9;        // $23:
    DWORD IntT10;       // $24:
    DWORD IntT11;       // $25:
    DWORD IntRa;        // $26: return address register, ra
    DWORD IntT12;       // $27: temporary register, t12
    DWORD IntAt;        // $28: assembler temp register, at
    DWORD IntGp;        // $29: global pointer register, gp
    DWORD IntSp;        // $30: stack pointer register, sp
    DWORD IntZero;      // $31: zero register, zero

    DWORD Fpcr;         // floating point control register
    DWORD SoftFpcr;     // software extension to FPCR

    DWORD Fir;          // (fault instruction) continuation address

    DWORD Psr;          // processor status
    DWORD ContextFlags;

    //
    // Beginning of the "second half".
    // The name "High" parallels the HighPart of a LargeInteger.
    //

    DWORD HighFltF0;
    DWORD HighFltF1;
    DWORD HighFltF2;
    DWORD HighFltF3;
    DWORD HighFltF4;
    DWORD HighFltF5;
    DWORD HighFltF6;
    DWORD HighFltF7;
    DWORD HighFltF8;
    DWORD HighFltF9;
    DWORD HighFltF10;
    DWORD HighFltF11;
    DWORD HighFltF12;
    DWORD HighFltF13;
    DWORD HighFltF14;
    DWORD HighFltF15;
    DWORD HighFltF16;
    DWORD HighFltF17;
    DWORD HighFltF18;
    DWORD HighFltF19;
    DWORD HighFltF20;
    DWORD HighFltF21;
    DWORD HighFltF22;
    DWORD HighFltF23;
    DWORD HighFltF24;
    DWORD HighFltF25;
    DWORD HighFltF26;
    DWORD HighFltF27;
    DWORD HighFltF28;
    DWORD HighFltF29;
    DWORD HighFltF30;
    DWORD HighFltF31;

    DWORD HighIntV0;        //  $0: return value register, v0
    DWORD HighIntT0;        //  $1: temporary registers, t0 - t7
    DWORD HighIntT1;        //  $2:
    DWORD HighIntT2;        //  $3:
    DWORD HighIntT3;        //  $4:
    DWORD HighIntT4;        //  $5:
    DWORD HighIntT5;        //  $6:
    DWORD HighIntT6;        //  $7:
    DWORD HighIntT7;        //  $8:
    DWORD HighIntS0;        //  $9: nonvolatile registers, s0 - s5
    DWORD HighIntS1;        // $10:
    DWORD HighIntS2;        // $11:
    DWORD HighIntS3;        // $12:
    DWORD HighIntS4;        // $13:
    DWORD HighIntS5;        // $14:
    DWORD HighIntFp;        // $15: frame pointer register, fp/s6
    DWORD HighIntA0;        // $16: argument registers, a0 - a5
    DWORD HighIntA1;        // $17:
    DWORD HighIntA2;        // $18:
    DWORD HighIntA3;        // $19:
    DWORD HighIntA4;        // $20:
    DWORD HighIntA5;        // $21:
    DWORD HighIntT8;        // $22: temporary registers, t8 - t11
    DWORD HighIntT9;        // $23:
    DWORD HighIntT10;       // $24:
    DWORD HighIntT11;       // $25:
    DWORD HighIntRa;        // $26: return address register, ra
    DWORD HighIntT12;       // $27: temporary register, t12
    DWORD HighIntAt;        // $28: assembler temp register, at
    DWORD HighIntGp;        // $29: global pointer register, gp
    DWORD HighIntSp;        // $30: stack pointer register, sp
    DWORD HighIntZero;      // $31: zero register, zero

    DWORD HighFpcr;         // floating point control register
    DWORD HighSoftFpcr;     // software extension to FPCR
    DWORD HighFir;          // processor status

    double DoNotUseThisField; // to force quadword structure alignment
    DWORD HighFill[2];      // padding for 16-byte stack frame alignment

} CONTEXT, *PCONTEXT;

//
// These should name the fields in the _PORTABLE_32BIT structure
// that overlay the Psr and ContextFlags in the normal structure.
//

#define _QUAD_PSR_OFFSET   HighSoftFpcr
#define _QUAD_FLAGS_OFFSET HighFir

#endif // _PORTABLE_32BIT_CONTEXT

// end_ntddk end_nthal

#endif // _ALPHA_


#ifdef _ALPHA_

VOID
__jump_unwind (
    PVOID VirtualFramePointer,
    PVOID TargetPc
    );

#endif // _ALPHA_


#ifdef _X86_

//
// Disable these two pramas that evaluate to "sti" "cli" on x86 so that driver
// writers to not leave them inadvertantly in their code.
//

#if !defined(MIDL_PASS)
#if !defined(RC_INVOKED)

#pragma warning(disable:4164)   // disable C4164 warning so that apps that
                                // build with /Od don't get weird errors !
#ifdef _M_IX86
#pragma function(_enable)
#pragma function(_disable)
#endif

#pragma warning(default:4164)   // reenable C4164 warning

#endif
#endif


#if !defined(MIDL_PASS) && defined(_M_IX86)
#pragma warning (disable:4035)        // disable 4035 (function must return something)
_inline PVOID GetFiberData( void ) { __asm {
                                        mov eax, fs:[0x10]
                                        mov eax,[eax]
                                        }
                                     }
_inline PVOID GetCurrentFiber( void ) { __asm mov eax, fs:[0x10] }

#pragma warning (default:4035)        // Reenable it
#endif

// begin_ntddk begin_wx86

//
//  Define the size of the 80387 save area, which is in the context frame.
//

#define SIZE_OF_80387_REGISTERS      80

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_i386    0x00010000    // this assumes that i386 and
#define CONTEXT_i486    0x00010000    // i486 have identical context records

// end_wx86

#define CONTEXT_CONTROL         (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define CONTEXT_INTEGER         (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define CONTEXT_SEGMENTS        (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define CONTEXT_FLOATING_POINT  (CONTEXT_i386 | 0x00000008L) // 387 state
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7
#define CONTEXT_EXTENDED_REGISTERS  (CONTEXT_i386 | 0x00000020L) // cpu specific extensions

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER |\
                      CONTEXT_SEGMENTS)

// begin_wx86

#endif

#define MAXIMUM_SUPPORTED_EXTENSION     512

typedef struct _FLOATING_SAVE_AREA {
    DWORD   ControlWord;
    DWORD   StatusWord;
    DWORD   TagWord;
    DWORD   ErrorOffset;
    DWORD   ErrorSelector;
    DWORD   DataOffset;
    DWORD   DataSelector;
    BYTE    RegisterArea[SIZE_OF_80387_REGISTERS];
    DWORD   Cr0NpxState;
} FLOATING_SAVE_AREA;

typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) is is used to constuct a call frame for APC delivery,
//  and 3) it is used in the user level thread creation routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a threads context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //

    DWORD   Dr0;
    DWORD   Dr1;
    DWORD   Dr2;
    DWORD   Dr3;
    DWORD   Dr6;
    DWORD   Dr7;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
    //

    FLOATING_SAVE_AREA FloatSave;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_SEGMENTS.
    //

    DWORD   SegGs;
    DWORD   SegFs;
    DWORD   SegEs;
    DWORD   SegDs;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_INTEGER.
    //

    DWORD   Edi;
    DWORD   Esi;
    DWORD   Ebx;
    DWORD   Edx;
    DWORD   Ecx;
    DWORD   Eax;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_CONTROL.
    //

    DWORD   Ebp;
    DWORD   Eip;
    DWORD   SegCs;              // MUST BE SANITIZED
    DWORD   EFlags;             // MUST BE SANITIZED
    DWORD   Esp;
    DWORD   SegSs;

    //
    // This section is specified/returned if the ContextFlags word
    // contains the flag CONTEXT_EXTENDED_REGISTERS.
    // The format and contexts are processor specific
    //

    BYTE    ExtendedRegisters[MAXIMUM_SUPPORTED_EXTENSION];

} CONTEXT;



typedef CONTEXT *PCONTEXT;

// begin_ntminiport

#endif //_X86_


#ifndef _LDT_ENTRY_DEFINED
#define _LDT_ENTRY_DEFINED

typedef struct _LDT_ENTRY {
    WORD    LimitLow;
    WORD    BaseLow;
    union {
        struct {
            BYTE    BaseMid;
            BYTE    Flags1;     // Declare as bytes to avoid alignment
            BYTE    Flags2;     // Problems.
            BYTE    BaseHi;
        } Bytes;
        struct {
            DWORD   BaseMid : 8;
            DWORD   Type : 5;
            DWORD   Dpl : 2;
            DWORD   Pres : 1;
            DWORD   LimitHi : 4;
            DWORD   Sys : 1;
            DWORD   Reserved_0 : 1;
            DWORD   Default_Big : 1;
            DWORD   Granularity : 1;
            DWORD   BaseHi : 8;
        } Bits;
    } HighWord;
} LDT_ENTRY, *PLDT_ENTRY;

#endif


#if defined(_MIPS_)

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() ((*(PNT_TIB *)0x7ffff4a8)->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_R4000   0x00010000    // r4000 context

#define CONTEXT_CONTROL          (CONTEXT_R4000 | 0x00000001)
#define CONTEXT_FLOATING_POINT   (CONTEXT_R4000 | 0x00000002)
#define CONTEXT_INTEGER          (CONTEXT_R4000 | 0x00000004)
#define CONTEXT_EXTENDED_FLOAT   (CONTEXT_FLOATING_POINT | 0x00000008)
#define CONTEXT_EXTENDED_INTEGER (CONTEXT_INTEGER | 0x00000010)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | \
                      CONTEXT_INTEGER | CONTEXT_EXTENDED_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT {

    //
    // This section is always present and is used as an argument build
    // area.
    //
    // N.B. Context records are 0 mod 8 aligned starting with NT 4.0.
    //

    union {
        DWORD Argument[4];
        ULONGLONG Alignment;
    };

    //
    // The following union defines the 32-bit and 64-bit register context.
    //

    union {

        //
        // 32-bit context.
        //

        struct {

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_FLOATING_POINT.
            //
            // N.B. This section contains the 16 double floating registers f0,
            //      f2, ..., f30.
            //

            DWORD FltF0;
            DWORD FltF1;
            DWORD FltF2;
            DWORD FltF3;
            DWORD FltF4;
            DWORD FltF5;
            DWORD FltF6;
            DWORD FltF7;
            DWORD FltF8;
            DWORD FltF9;
            DWORD FltF10;
            DWORD FltF11;
            DWORD FltF12;
            DWORD FltF13;
            DWORD FltF14;
            DWORD FltF15;
            DWORD FltF16;
            DWORD FltF17;
            DWORD FltF18;
            DWORD FltF19;
            DWORD FltF20;
            DWORD FltF21;
            DWORD FltF22;
            DWORD FltF23;
            DWORD FltF24;
            DWORD FltF25;
            DWORD FltF26;
            DWORD FltF27;
            DWORD FltF28;
            DWORD FltF29;
            DWORD FltF30;
            DWORD FltF31;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_INTEGER.
            //
            // N.B. The registers gp, sp, and ra are defined in this section,
            //      but are considered part of the control context rather than
            //      part of the integer context.
            //
            // N.B. Register zero is not stored in the frame.
            //

            DWORD IntZero;
            DWORD IntAt;
            DWORD IntV0;
            DWORD IntV1;
            DWORD IntA0;
            DWORD IntA1;
            DWORD IntA2;
            DWORD IntA3;
            DWORD IntT0;
            DWORD IntT1;
            DWORD IntT2;
            DWORD IntT3;
            DWORD IntT4;
            DWORD IntT5;
            DWORD IntT6;
            DWORD IntT7;
            DWORD IntS0;
            DWORD IntS1;
            DWORD IntS2;
            DWORD IntS3;
            DWORD IntS4;
            DWORD IntS5;
            DWORD IntS6;
            DWORD IntS7;
            DWORD IntT8;
            DWORD IntT9;
            DWORD IntK0;
            DWORD IntK1;
            DWORD IntGp;
            DWORD IntSp;
            DWORD IntS8;
            DWORD IntRa;
            DWORD IntLo;
            DWORD IntHi;

            //
            // This section is specified/returned if the ContextFlags word contains
            // the flag CONTEXT_FLOATING_POINT.
            //

            DWORD Fsr;

            //
            // This section is specified/returned if the ContextFlags word contains
            // the flag CONTEXT_CONTROL.
            //
            // N.B. The registers gp, sp, and ra are defined in the integer section,
            //   but are considered part of the control context rather than part of
            //   the integer context.
            //

            DWORD Fir;
            DWORD Psr;

            //
            // The flags values within this flag control the contents of
            // a CONTEXT record.
            //
            // If the context record is used as an input parameter, then
            // for each portion of the context record controlled by a flag
            // whose value is set, it is assumed that that portion of the
            // context record contains valid context. If the context record
            // is being used to modify a thread's context, then only that
            // portion of the threads context will be modified.
            //
            // If the context record is used as an IN OUT parameter to capture
            // the context of a thread, then only those portions of the thread's
            // context corresponding to set flags will be returned.
            //
            // The context record is never used as an OUT only parameter.
            //

            DWORD ContextFlags;
        };

        //
        // 64-bit context.
        //

        struct {

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_EXTENDED_FLOAT.
            //
            // N.B. This section contains the 32 double floating registers f0,
            //      f1, ..., f31.
            //

            ULONGLONG XFltF0;
            ULONGLONG XFltF1;
            ULONGLONG XFltF2;
            ULONGLONG XFltF3;
            ULONGLONG XFltF4;
            ULONGLONG XFltF5;
            ULONGLONG XFltF6;
            ULONGLONG XFltF7;
            ULONGLONG XFltF8;
            ULONGLONG XFltF9;
            ULONGLONG XFltF10;
            ULONGLONG XFltF11;
            ULONGLONG XFltF12;
            ULONGLONG XFltF13;
            ULONGLONG XFltF14;
            ULONGLONG XFltF15;
            ULONGLONG XFltF16;
            ULONGLONG XFltF17;
            ULONGLONG XFltF18;
            ULONGLONG XFltF19;
            ULONGLONG XFltF20;
            ULONGLONG XFltF21;
            ULONGLONG XFltF22;
            ULONGLONG XFltF23;
            ULONGLONG XFltF24;
            ULONGLONG XFltF25;
            ULONGLONG XFltF26;
            ULONGLONG XFltF27;
            ULONGLONG XFltF28;
            ULONGLONG XFltF29;
            ULONGLONG XFltF30;
            ULONGLONG XFltF31;

            //
            // The following sections must exactly overlay the 32-bit context.
            //

            DWORD Fill1;
            DWORD Fill2;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_FLOATING_POINT.
            //

            DWORD XFsr;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_CONTROL.
            //
            // N.B. The registers gp, sp, and ra are defined in the integer
            //      section, but are considered part of the control context
            //      rather than part of the integer context.
            //

            DWORD XFir;
            DWORD XPsr;

            //
            // The flags values within this flag control the contents of
            // a CONTEXT record.
            //
            // If the context record is used as an input parameter, then
            // for each portion of the context record controlled by a flag
            // whose value is set, it is assumed that that portion of the
            // context record contains valid context. If the context record
            // is being used to modify a thread's context, then only that
            // portion of the threads context will be modified.
            //
            // If the context record is used as an IN OUT parameter to capture
            // the context of a thread, then only those portions of the thread's
            // context corresponding to set flags will be returned.
            //
            // The context record is never used as an OUT only parameter.
            //

            DWORD XContextFlags;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_EXTENDED_INTEGER.
            //
            // N.B. The registers gp, sp, and ra are defined in this section,
            //      but are considered part of the control context rather than
            //      part of the integer  context.
            //
            // N.B. Register zero is not stored in the frame.
            //

            ULONGLONG XIntZero;
            ULONGLONG XIntAt;
            ULONGLONG XIntV0;
            ULONGLONG XIntV1;
            ULONGLONG XIntA0;
            ULONGLONG XIntA1;
            ULONGLONG XIntA2;
            ULONGLONG XIntA3;
            ULONGLONG XIntT0;
            ULONGLONG XIntT1;
            ULONGLONG XIntT2;
            ULONGLONG XIntT3;
            ULONGLONG XIntT4;
            ULONGLONG XIntT5;
            ULONGLONG XIntT6;
            ULONGLONG XIntT7;
            ULONGLONG XIntS0;
            ULONGLONG XIntS1;
            ULONGLONG XIntS2;
            ULONGLONG XIntS3;
            ULONGLONG XIntS4;
            ULONGLONG XIntS5;
            ULONGLONG XIntS6;
            ULONGLONG XIntS7;
            ULONGLONG XIntT8;
            ULONGLONG XIntT9;
            ULONGLONG XIntK0;
            ULONGLONG XIntK1;
            ULONGLONG XIntGp;
            ULONGLONG XIntSp;
            ULONGLONG XIntS8;
            ULONGLONG XIntRa;
            ULONGLONG XIntLo;
            ULONGLONG XIntHi;
        };
    };
} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal

#define CONTEXT32_LENGTH 0x130          // The original 32-bit Context length (pre NT 4.0)

#endif // MIPS


#if defined(_MIPS_)

VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // MIPS


#if defined(_PPC_)


//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed.  To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//

#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif


//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_CONTROL         0x00000001L
#define CONTEXT_FLOATING_POINT  0x00000002L
#define CONTEXT_INTEGER         0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  Requires at least 8-byte alignment (double)
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    double Fpr0;                        // Floating registers 0..31
    double Fpr1;
    double Fpr2;
    double Fpr3;
    double Fpr4;
    double Fpr5;
    double Fpr6;
    double Fpr7;
    double Fpr8;
    double Fpr9;
    double Fpr10;
    double Fpr11;
    double Fpr12;
    double Fpr13;
    double Fpr14;
    double Fpr15;
    double Fpr16;
    double Fpr17;
    double Fpr18;
    double Fpr19;
    double Fpr20;
    double Fpr21;
    double Fpr22;
    double Fpr23;
    double Fpr24;
    double Fpr25;
    double Fpr26;
    double Fpr27;
    double Fpr28;
    double Fpr29;
    double Fpr30;
    double Fpr31;
    double Fpscr;                       // Floating point status/control reg

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //

    DWORD Gpr0;                         // General registers 0..31
    DWORD Gpr1;
    DWORD Gpr2;
    DWORD Gpr3;
    DWORD Gpr4;
    DWORD Gpr5;
    DWORD Gpr6;
    DWORD Gpr7;
    DWORD Gpr8;
    DWORD Gpr9;
    DWORD Gpr10;
    DWORD Gpr11;
    DWORD Gpr12;
    DWORD Gpr13;
    DWORD Gpr14;
    DWORD Gpr15;
    DWORD Gpr16;
    DWORD Gpr17;
    DWORD Gpr18;
    DWORD Gpr19;
    DWORD Gpr20;
    DWORD Gpr21;
    DWORD Gpr22;
    DWORD Gpr23;
    DWORD Gpr24;
    DWORD Gpr25;
    DWORD Gpr26;
    DWORD Gpr27;
    DWORD Gpr28;
    DWORD Gpr29;
    DWORD Gpr30;
    DWORD Gpr31;

    DWORD Cr;                           // Condition register
    DWORD Xer;                          // Fixed point exception register

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    DWORD Msr;                          // Machine status register
    DWORD Iar;                          // Instruction address register
    DWORD Lr;                           // Link register
    DWORD Ctr;                          // Count register

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    DWORD Fill[3];                      // Pad out to multiple of 16 bytes

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //
    DWORD Dr0;                          // Breakpoint Register 1
    DWORD Dr1;                          // Breakpoint Register 2
    DWORD Dr2;                          // Breakpoint Register 3
    DWORD Dr3;                          // Breakpoint Register 4
    DWORD Dr4;                          // Breakpoint Register 5
    DWORD Dr5;                          // Breakpoint Register 6
    DWORD Dr6;                          // Debug Status Register
    DWORD Dr7;                          // Debug Control Register

} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal


//
// Stack frame header
//
//   Order of appearance in stack frame:
//      Header (six words)
//      Parameters (at least eight words)
//      Local variables
//      Saved GPRs
//      Saved FPRs
//
//   Minimum alignment is 8 bytes

typedef struct _STACK_FRAME_HEADER {    // GPR 1 points here
    DWORD BackChain;                    // Addr of previous frame
    DWORD GlueSaved1;                   // Used by glue code
    DWORD GlueSaved2;
    DWORD Reserved1;                    // Reserved
    DWORD Spare1;                       // Used by tracing, profiling, ...
    DWORD Spare2;

    DWORD Parameter0;                   // First 8 parameter words are
    DWORD Parameter1;                   //   always present
    DWORD Parameter2;
    DWORD Parameter3;
    DWORD Parameter4;
    DWORD Parameter5;
    DWORD Parameter6;
    DWORD Parameter7;

} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;


VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // defined(_PPC_)

#if defined(_MPPC_)


//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed.  To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//

#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif


//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_CONTROL         0x00000001L
#define CONTEXT_FLOATING_POINT  0x00000002L
#define CONTEXT_INTEGER         0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  Requires at least 8-byte alignment (double)
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    double Fpr0;                        // Floating registers 0..31
    double Fpr1;
    double Fpr2;
    double Fpr3;
    double Fpr4;
    double Fpr5;
    double Fpr6;
    double Fpr7;
    double Fpr8;
    double Fpr9;
    double Fpr10;
    double Fpr11;
    double Fpr12;
    double Fpr13;
    double Fpr14;
    double Fpr15;
    double Fpr16;
    double Fpr17;
    double Fpr18;
    double Fpr19;
    double Fpr20;
    double Fpr21;
    double Fpr22;
    double Fpr23;
    double Fpr24;
    double Fpr25;
    double Fpr26;
    double Fpr27;
    double Fpr28;
    double Fpr29;
    double Fpr30;
    double Fpr31;
    double Fpscr;                       // Floating point status/control reg

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //

    DWORD Gpr0;                         // General registers 0..31
    DWORD Gpr1;
    DWORD Gpr2;
    DWORD Gpr3;
    DWORD Gpr4;
    DWORD Gpr5;
    DWORD Gpr6;
    DWORD Gpr7;
    DWORD Gpr8;
    DWORD Gpr9;
    DWORD Gpr10;
    DWORD Gpr11;
    DWORD Gpr12;
    DWORD Gpr13;
    DWORD Gpr14;
    DWORD Gpr15;
    DWORD Gpr16;
    DWORD Gpr17;
    DWORD Gpr18;
    DWORD Gpr19;
    DWORD Gpr20;
    DWORD Gpr21;
    DWORD Gpr22;
    DWORD Gpr23;
    DWORD Gpr24;
    DWORD Gpr25;
    DWORD Gpr26;
    DWORD Gpr27;
    DWORD Gpr28;
    DWORD Gpr29;
    DWORD Gpr30;
    DWORD Gpr31;

    DWORD Cr;                           // Condition register
    DWORD Xer;                          // Fixed point exception register

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    DWORD Msr;                          // Machine status register
    DWORD Iar;                          // Instruction address register
    DWORD Lr;                           // Link register
    DWORD Ctr;                          // Count register

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    DWORD Fill[3];                      // Pad out to multiple of 16 bytes

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //
    DWORD Dr0;                          // Breakpoint Register 1
    DWORD Dr1;                          // Breakpoint Register 2
    DWORD Dr2;                          // Breakpoint Register 3
    DWORD Dr3;                          // Breakpoint Register 4
    DWORD Dr4;                          // Breakpoint Register 5
    DWORD Dr5;                          // Breakpoint Register 6
    DWORD Dr6;                          // Debug Status Register
    DWORD Dr7;                          // Debug Control Register

} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal


//
// Stack frame header
//
//   Order of appearance in stack frame:
//      Header (six words)
//      Parameters (at least eight words)
//      Local variables
//      Saved GPRs
//      Saved FPRs
//
//   Minimum alignment is 8 bytes

typedef struct _STACK_FRAME_HEADER {    // GPR 1 points here
    DWORD BackChain;                    // Addr of previous frame
    DWORD GlueSaved1;                   // Used by glue code
    DWORD GlueSaved2;
    DWORD Reserved1;                    // Reserved
    DWORD Spare1;                       // Used by tracing, profiling, ...
    DWORD Spare2;

    DWORD Parameter0;                   // First 8 parameter words are
    DWORD Parameter1;                   //   always present
    DWORD Parameter2;
    DWORD Parameter3;
    DWORD Parameter4;
    DWORD Parameter5;
    DWORD Parameter6;
    DWORD Parameter7;

} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;


VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // defined(_MPPC_)

#if !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

void *_rdteb(void);
#pragma intrinsic (_rdteb)
#define NtCurrentTeb()      ((struct _TEB *)_rdteb())

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

#endif  // !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

#ifdef _IA64_

// begin_ntddk begin_nthal

//
// Pointer swizzling operation: 32-bit pointer to 64-bit pointer
//

#if !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

#ifdef _WIN64
#define P32ToP64(p64)   ( (ULONGLONG)(p64) )
#else
#define P32ToP64(p32)   ( (ULONGLONG)_P32ToP64(p32) )
#endif

extern ULONGLONG _P32ToP64(PVOID);

#else

#if defined(_M_IX86) || defined(_M_ALPHA)
#define P32ToP64(p32)   ( (ULONGLONG)_P32ToP64(p32) )

static ULONGLONG _P32ToP64(DWORD *p)
{
    ULONGLONG P32ToP64Local = (LONG)p; // sign extend p to 64-bit
    return P32ToP64Local;
}
#endif //  (_M_IX86 || _M_ALPHA_)

#endif  // !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_IA64                    0x00080000    // IA64 context

#define CONTEXT_CONTROL                 (CONTEXT_IA64 | 0x00000001L)
#define CONTEXT_LOWER_FLOATING_POINT    (CONTEXT_IA64 | 0x00000002L)
#define CONTEXT_HIGHER_FLOATING_POINT   (CONTEXT_IA64 | 0x00000004L)
#define CONTEXT_INTEGER                 (CONTEXT_IA64 | 0x00000008L)
#define CONTEXT_DEBUG                   (CONTEXT_IA64 | 0x00000010L)

#define CONTEXT_FLOATING_POINT          (CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT)
#define CONTEXT_FULL                    (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif // !defined(RC_INVOKED)

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to construct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, 4) it is used in the user level thread creation
//  routines, and 5) it is used to to pass thread state to debuggers.
//
//  N.B. Because this record is used as a call frame, it must be EXACTLY
//  a multiple of 16 bytes in length and aligned on a 16-byte boundary.
//

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;
    DWORD Fill1[3];         // for alignment of following on 16-byte boundary

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